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Improved 3D Text Quality

08.09.2015 Code Technical

 

Thanks to a new contribution from Andreas Plesch (Harvard University), the current dev version of X3DOM already has a new feature to improve the quality of rendered text. The small, but efficient, change is the possibility to use oversampling when generating the corresponding texture images. You can customize this behavior by specifying an oversampling factor in the “quality” field of the fontstyle node.
text-quality

Check out a small tech demo here!