HTML Encoding and Default Values⤴
<Box
ccw='true'
hasHelperColors='false'
lit='true'
metadata='X3DMetadataObject'
size='2,2,2'
solid='true'
useGeoCache='true'
></Box>
Fields⤴
These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via
DOM functions (i.e., using
setAttribute("myFieldName", "myFieldValue")
and
getAttribute("myFieldName")
).
Name | Type | Default Value | Range | Inheritance | Standard | Description |
---|---|---|---|---|---|---|
ccw | SFBool | true | Rendering/X3DGeometryNode |
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The ccw field defines the ordering of the vertex coordinates of the geometry with respect to user-given or automatically generated normal vectors used in the lighting model equations. | |
hasHelperColors | SFBool | false |
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Specifies whether helper colors should be used, which will color each vertex with a different color. This will overwrite the color of the corresponding appearance node. | ||
lit | SFBool | true | Rendering/X3DGeometryNode |
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Specifies whether this geometry should be rendered with or without lighting. | |
metadata | SFNode | X3DMetadataObject | Core/X3DNode |
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Field to add metadata information | |
size | SFVec3f | 2,2,2 | [0, inf] |
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The size field specifies the extents of the box along the X-, Y-, and Z-axes respectively and each component value shall be greater than zero. | |
solid | SFBool | true | Rendering/X3DGeometryNode |
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Specifies whether backface-culling is used. If solid is TRUE only front-faces are drawn. | |
useGeoCache | SFBool | true | Rendering/X3DGeometryNode |
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Most geo primitives use geo cache and others might later on, but one should be able to disable cache per geometry node. Defaults to global useGeoCache setting parameter. |