HTML Encoding and Default Values⤴
                <NavigationInfo
                
                avatarSize='[ 0.25, 1.6, 0.75 ]'
                
                bind='false'
                
                description='""'
                
                explorationMode=''all''
                
                headlight='true'
                
                isActive='false'
                
                metadata='X3DMetadataObject'
                
                reverseScroll='false'
                
                speed='1.0'
                
                transitionTime='1.0'
                
                transitionType='["LINEAR"]'
                
                type='["EXAMINE","ANY"]'
                
                typeParams='[-0.4,60,0.05,2.8]'
                
                visibilityLimit='0.0'
                
                walkDamping='2.0'
                
                ></NavigationInfo>
            
        Inheritance⤴
- Core/X3DNode(18)
 - Core/X3DChildNode(12)
 - Core/X3DBindableNode(5)
 - X3DNavigationInfoNode(1)
 - NavigationInfo
 
Fields⤴
            These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via
            DOM functions (i.e., using
            
        
setAttribute("myFieldName", "myFieldValue") and
            getAttribute("myFieldName")).
        | Name | Type | Default Value | Range | Inheritance | Standard | Description | 
|---|---|---|---|---|---|---|
| avatarSize | MFFloat | 75 ] | 
                
                     
                
             | 
            avatarSize triplet values are: (a) collision distance between user and geometry (near culling plane of the view frustrum) (b) viewer height above terrain (c) tallest height viewer can WALK over. Hint: keep (avatarSize.CollisionDistance / visibilityLimit) less then; 10,000 to avoid aliasing artifacts (i.e. polygon 'tearing'). Interchange profile hint: this field may be ignored. | ||
| bind | SFBool | false | Core/X3DBindableNode | 
                
                     
                
             | 
            Pushes/pops the node on/from the top of the bindable stack | |
| description | SFString | "" | Core/X3DBindableNode | 
                
                     
                
             | 
            Description of the bindable node | |
| explorationMode | SFString | 'all' | [all, pan, zoom, rotate, -pan, -zoom, -rotate, none] | 
                
                     
                
             | 
            allows restricting examine and turntable navigation, overrides mouse buttons (useful for special viewers) | |
| headlight | SFBool | true | 
                
                     
                
             | 
            Enable/disable directional light that always points in the direction the user is looking. | ||
| isActive | SFBool | false | Core/X3DBindableNode | 
                
                     
                
             | 
            ||
| metadata | SFNode | X3DMetadataObject | Core/X3DNode | 
                
                     
                
             | 
            Field to add metadata information | |
| reverseScroll | SFBool | false | 
                
                     
                
             | 
            Enable/disable reversed mousewheel scrolling to zoom. | ||
| speed | SFFloat | 1.0 | [0, inf] | 
                
                     
                
             | 
            Default rate at which viewer travels through scene, meters/second. Warning: default 1 m/s usually seems slow for ordinary navigation. Interchange profile hint: this field may be ignored. | |
| transitionTime | SFTime | 1.0 | [0, inf] | 
                
                     
                
             | 
            The transitionTime field specifies the duration of any viewpoint transition | |
| transitionType | MFString | ["LINEAR"] | [LINEAR, TELEPORT, ANIMATE, ...] | 
                
                     
                
             | 
            Specifies the transition mode. | |
| type | MFString | ["EXAMINE","ANY"] | {"ANY","WALK","EXAMINE","FLY","LOOKAT","NONE","EXPLORE",...} | 
                
                     
                
             | 
            defines the navigation type | |
| typeParams | MFFloat | 8] | 
                
                     
                
             | 
            Specifies the view angle and height for helicopter mode and min/max rotation angle for turntable in ]0, PI[, starting from +y (0) down to -y (PI) | ||
| visibilityLimit | SFFloat | 0.0 | [0, inf] | 
                
                     
                
             | 
            Geometry beyond the visibilityLimit may not be rendered (far culling plane of the view frustrum). visibilityLimit=0.0 indicates an infinite visibility limit. Hint: keep visibilityLimit greater than zero. Hint: keep (avatarSize.CollisionDistance / visibilityLimit) less than 10,000 to avoid aliasing artifacts (i.e. polygon 'tearing'). Interchange profile hint: this field may be ignored. | |
| walkDamping | SFFloat | 2.0 | 
                
                     
                
             | 
            Factor for damping the walk animation Interchange profile hint: this field may be ignored. | 
 documentation