HTML Encoding and Default Values⤴
<BoundaryEnhancementVolumeStyle
boundaryOpacity='0'
enabled='true'
metadata='X3DMetadataObject'
opacityFactor='1'
retainedOpacity='1'
surfaceNormals='x3dom.nodeTypes.Texture'
></BoundaryEnhancementVolumeStyle>
Inheritance⤴
- X3DNode(18)
- X3DVolumeRenderStyleNode(4)
- X3DComposableVolumeRenderStyleNode(10)
- BoundaryEnhancementVolumeStyle
Constructor⤴
-
BoundaryEnhancementVolumeStyle(ctx)⤴
-
Constructor for BoundaryEnhancementVolumeStyle
Parameters:
Name Type Argument Default Description ctx
Object <optional>
null context object, containing initial settings like namespace
Fields⤴
These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via
DOM functions (i.e., using
setAttribute("myFieldName", "myFieldValue")
and
getAttribute("myFieldName")
).
Name | Type | Default Value | Range | Inheritance | Standard | Description |
---|---|---|---|---|---|---|
boundaryOpacity | SFFloat | 0 | The boundaryOpacity field specifies the amount of boundary enhancement to use. | |||
enabled | SFBool | true | X3DVolumeRenderStyleNode | Specifies whether the render style is enabled or disabled. | ||
metadata | SFNode | X3DMetadataObject | X3DNode | Field to add metadata information | ||
opacityFactor | SFFloat | 1 | The opacityFactor field is an exponent factor that specifies the slope of the opacity curve to highlight the boundary. | |||
retainedOpacity | SFFloat | 1 | The retainedOpacity field specifies the amount of original opacity to retain. | |||
surfaceNormals | SFNode | Texture | X3DComposableVolumeRenderStyleNode | The surfaceNormals field allows to provide the normals of the volume data. It takes an ImageTextureAtlas of the same dimensions of the volume data. If it is not provided, it is computed on the fly. |