HTML Encoding and Default Values⤴
                <DepthMode
                
                depthFunc='"none"'
                
                enableDepthTest='true'
                
                metadata='X3DMetadataObject'
                
                readOnly='false'
                
                zFarRange='-1'
                
                zNearRange='-1'
                
                ></DepthMode>
            
        Inheritance⤴
- X3DNode(18)
 - X3DAppearanceChildNode(9)
 - DepthMode
 
Constructor⤴
- 
    
DepthMode(ctx)⤴
 - 
        
        Constructor for DepthMode
Parameters:
Name Type Argument Default Description ctxObject <optional> 
null context object, containing initial settings like namespace  
Fields⤴
            These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via
            DOM functions (i.e., using
            
        
setAttribute("myFieldName", "myFieldValue") and
            getAttribute("myFieldName")).
        | Name | Type | Default Value | Range | Inheritance | Standard | Description | 
|---|---|---|---|---|---|---|
| depthFunc | SFString | "none" | [NONE, NEVER, LESS, EQUAL, LEQUAL, GREATER, NOTEQUAL, GEQUAL, ALWAYS] | 
                
                     
                
             | 
            The depth function to use. If "none", it's not changed, the default is "lequal". | |
| enableDepthTest | SFBool | true | 
                
                     
                
             | 
            Whether the depth test should be enabled or not. | ||
| metadata | SFNode | X3DMetadataObject | X3DNode | 
                
                     
                
             | 
            Field to add metadata information | |
| readOnly | SFBool | false | 
                
                     
                
             | 
            Whether the depth buffer is enabled for writing or not. | ||
| zFarRange | SFFloat | -1 | [0, 1] | 
                
                     
                
             | 
            The far value for the depth range. Ignored if less than 0, defaults to -1. | |
| zNearRange | SFFloat | -1 | [0, 1] | 
                
                     
                
             | 
            The near value for the depth range. Ignored if less than 0, defaults to -1. | 
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