HTML Encoding and Default Values⤴
<EdgeEnhancementVolumeStyle
edgeColor='0,0,0'
enabled='true'
gradientThreshold='0.4'
metadata='X3DMetadataObject'
surfaceNormals='x3dom.nodeTypes.Texture'
></EdgeEnhancementVolumeStyle>
Inheritance⤴
- X3DNode(18)
- X3DVolumeRenderStyleNode(4)
- X3DComposableVolumeRenderStyleNode(10)
- EdgeEnhancementVolumeStyle
Constructor⤴
-
EdgeEnhancementVolumeStyle(ctx)⤴
-
Constructor for EdgeEnhancementVolumeStyle
Parameters:
Name Type Argument Default Description ctx
Object <optional>
null context object, containing initial settings like namespace The EdgeEnhancementVolumeStyle node specifies that the edges of the assocciated volume data shall be enhanced. The edge enhancement is performed by changing the color of the edges to the specified one.
Fields⤴
These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via
DOM functions (i.e., using
setAttribute("myFieldName", "myFieldValue")
and
getAttribute("myFieldName")
).
Name | Type | Default Value | Range | Inheritance | Standard | Description |
---|---|---|---|---|---|---|
edgeColor | SFColor | 0,0,0 | The edgeColor field specifies the color to be used for the edge enhacement. | |||
enabled | SFBool | true | X3DVolumeRenderStyleNode | Specifies whether the render style is enabled or disabled. | ||
gradientThreshold | SFFloat | 0.4 | The gradientThreshold field is used to adjust the edge detection. | |||
metadata | SFNode | X3DMetadataObject | X3DNode | Field to add metadata information | ||
surfaceNormals | SFNode | Texture | X3DComposableVolumeRenderStyleNode | The surfaceNormals field allows to provide the normals of the volume data. It takes an ImageTextureAtlas of the same dimensions of the volume data. If it is not provided, it is computed on the fly. |