HTML Encoding and Default Values⤴
<GeoLocation
bboxCenter='0,0,0'
bboxColor='1, 1, 0'
bboxDisplay='false'
bboxMargin='0.01'
bboxSize='-1,-1,-1'
children='X3DChildNode'
geoCoords='0,0,0'
geoOrigin='x3dom.nodeTypes.GeoOrigin'
geoSystem='['GD','WE']'
metadata='X3DMetadataObject'
render='true'
visible='true'
></GeoLocation>
Inheritance⤴
- X3DNode(18)
- X3DChildNode(12)
- X3DBoundedObject(3)
- X3DGroupingNode(17)
- X3DTransformNode(3)
- GeoLocation
Constructor⤴
-
GeoLocation(ctx)⤴
-
Constructor for GeoLocation
Parameters:
Name Type Argument Default Description ctx
Object <optional>
null context object, containing initial settings like namespace
Fields⤴
These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via
DOM functions (i.e., using
setAttribute("myFieldName", "myFieldValue")
and
getAttribute("myFieldName")
).
Name | Type | Default Value | Range | Inheritance | Standard | Description |
---|---|---|---|---|---|---|
bboxCenter | SFVec3f | 0,0,0 | [-inf, inf] | X3DBoundedObject | Center of the bounding box | |
bboxColor | SFColor | 1, 1, 0 | X3DBoundedObject | Color of the bounding box | ||
bboxDisplay | SFVec3f | false | X3DBoundedObject | Flag to enable display of the bounding box | ||
bboxMargin | SFFloat | 0.01 | [-inf, inf] | X3DBoundedObject | Size of additional margin around the bounding box scaled up by the diameter. | |
bboxSize | SFVec3f | -1,-1,-1 | [0, inf] or -1 | X3DBoundedObject | Size of the bounding box | |
children | MFNode | X3DChildNode | X3DGroupingNode | Grouping nodes have a field that contains a list of children nodes. Each grouping node defines a coordinate space for its children. This coordinate space is relative to the coordinate space of the node of which the group node is a child. Such a node is called a parent node. This means that transformations accumulate down the scene graph hierarchy. | ||
geoCoords | SFVec3d | 0,0,0 | The geometry of the nodes in children is to be specified in units of metres in X3D coordinates relative to the location specified by the geoCoords field. The geoCoords field can be used to dynamically update the geospatial location of the model. | |||
geoOrigin | SFNode | GeoOrigin | The geoOrigin field is used to specify a local coordinate frame for extended precision. | |||
geoSystem | MFString | ['GD','WE'] | {["GD", ...], ["UTM", ...], ["GC", ...]} | The geoSystem field is used to define the spatial reference frame. | ||
metadata | SFNode | X3DMetadataObject | X3DNode | Field to add metadata information | ||
render | SFBool | true | X3DBoundedObject | Flag to enable/disable rendering | ||
visible | SFBool | true | X3DBoundedObject | Flag to enable/disable rendering, alias for render |