HTML Encoding and Default Values⤴
                <Scene
                
                bboxCenter='0,0,0'
                
                bboxColor='1, 1, 0'
                
                bboxDisplay='false'
                
                bboxMargin='0.01'
                
                bboxSize='-1,-1,-1'
                
                children='X3DChildNode'
                
                doPickPass='true'
                
                metadata='X3DMetadataObject'
                
                pickMode='"idBuf"'
                
                render='true'
                
                shadowObjectIdMapping='""'
                
                visible='true'
                
                ></Scene>
            
        Inheritance⤴
- X3DNode(18)
 - X3DChildNode(12)
 - X3DBoundedObject(3)
 - X3DGroupingNode(17)
 - Scene
 
Constructor⤴
- 
    
Scene(ctx)⤴
 - 
        
        Constructor for Scene
Parameters:
Name Type Argument Default Description ctxObject <optional> 
null context object, containing initial settings like namespace  
Fields⤴
            These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via
            DOM functions (i.e., using
            
        
setAttribute("myFieldName", "myFieldValue") and
            getAttribute("myFieldName")).
        | Name | Type | Default Value | Range | Inheritance | Standard | Description | 
|---|---|---|---|---|---|---|
| bboxCenter | SFVec3f | 0,0,0 | [-inf, inf] | X3DBoundedObject | 
                
                     
                
             | 
            Center of the bounding box | 
| bboxColor | SFColor | 1, 1, 0 | X3DBoundedObject | 
                
                     
                
             | 
            Color of the bounding box | |
| bboxDisplay | SFVec3f | false | X3DBoundedObject | 
                
                     
                
             | 
            Flag to enable display of the bounding box | |
| bboxMargin | SFFloat | 0.01 | [-inf, inf] | X3DBoundedObject | 
                
                     
                
             | 
            Size of additional margin around the bounding box scaled up by the diameter. | 
| bboxSize | SFVec3f | -1,-1,-1 | [0, inf] or -1 | X3DBoundedObject | 
                
                     
                
             | 
            Size of the bounding box | 
| children | MFNode | X3DChildNode | X3DGroupingNode | 
                
                     
                
             | 
            Grouping nodes have a field that contains a list of children nodes. Each grouping node defines a coordinate space for its children. This coordinate space is relative to the coordinate space of the node of which the group node is a child. Such a node is called a parent node. This means that transformations accumulate down the scene graph hierarchy. | |
| doPickPass | SFBool | true | 
                
                     
                
             | 
            Flag to enable/disable pick pass | ||
| metadata | SFNode | X3DMetadataObject | X3DNode | 
                
                     
                
             | 
            Field to add metadata information | |
| pickMode | SFString | "idBuf" | 
                
                     
                
             | 
            The picking mode for the scene | ||
| render | SFBool | true | X3DBoundedObject | 
                
                     
                
             | 
            Flag to enable/disable rendering | |
| shadowObjectIdMapping | SFString | "" | 
                
                     
                
             | 
            The url of the shadow object id mapping | ||
| visible | SFBool | true | X3DBoundedObject | 
                
                     
                
             | 
            Flag to enable/disable rendering, alias for render | 
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