HTML Encoding and Default Values⤴
<ShadedVolumeStyle
enabled='true'
lighting='false'
material='x3dom.nodeTypes.X3DMaterialNode'
metadata='X3DMetadataObject'
phaseFunction='"Henyey-Greenstein"'
shadows='false'
surfaceNormals='x3dom.nodeTypes.Texture'
></ShadedVolumeStyle>
Inheritance⤴
- X3DNode(18)
- X3DVolumeRenderStyleNode(4)
- X3DComposableVolumeRenderStyleNode(10)
- ShadedVolumeStyle
Constructor⤴
-
ShadedVolumeStyle(ctx)⤴
-
Constructor for ShadedVolumeStyle
Parameters:
Name Type Argument Default Description ctx
Object <optional>
null context object, containing initial settings like namespace
Fields⤴
These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via
DOM functions (i.e., using
setAttribute("myFieldName", "myFieldValue")
and
getAttribute("myFieldName")
).
Name | Type | Default Value | Range | Inheritance | Standard | Description |
---|---|---|---|---|---|---|
enabled | SFBool | true | X3DVolumeRenderStyleNode | Specifies whether the render style is enabled or disabled. | ||
lighting | SFBool | false | NYI!! | |||
material | SFNode | X3DMaterialNode | The material field allows to specify a Material node to be used on the assocciated volume data. | |||
metadata | SFNode | X3DMetadataObject | X3DNode | Field to add metadata information | ||
phaseFunction | SFString | "Henyey-Greenstein" | NYI!! | |||
shadows | SFBool | false | NYI!! | |||
surfaceNormals | SFNode | Texture | X3DComposableVolumeRenderStyleNode | The surfaceNormals field allows to provide the normals of the volume data. It takes an ImageTextureAtlas of the same dimensions of the volume data. If it is not provided, it is computed on the fly. |