HTML Encoding and Default Values⤴
                <Sphere
                
                ccw='true'
                
                lit='true'
                
                metadata='X3DMetadataObject'
                
                radius='ctx?1:1000'
                
                solid='true'
                
                subdivision='24,24'
                
                useGeoCache='true'
                
                ></Sphere>
            
        Inheritance⤴
- X3DNode(18)
 - X3DGeometryNode(12)
 - X3DSpatialGeometryNode(14)
 - Sphere
 
Constructor⤴
- 
    
Sphere(ctx)⤴
 - 
        
        Constructor for Sphere
Parameters:
Name Type Argument Default Description ctxObject <optional> 
null context object, containing initial settings like namespace  
Fields⤴
            These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via
            DOM functions (i.e., using
            
        
setAttribute("myFieldName", "myFieldValue") and
            getAttribute("myFieldName")).
        | Name | Type | Default Value | Range | Inheritance | Standard | Description | 
|---|---|---|---|---|---|---|
| ccw | SFBool | true | X3DGeometryNode | 
                
                     
                
             | 
            The ccw field defines the ordering of the vertex coordinates of the geometry with respect to user-given or automatically generated normal vectors used in the lighting model equations. | |
| lit | SFBool | true | X3DGeometryNode | 
                
                     
                
             | 
            Specifies whether this geometry should be rendered with or without lighting. | |
| metadata | SFNode | X3DMetadataObject | X3DNode | 
                
                     
                
             | 
            Field to add metadata information | |
| radius | SFFloat | ctx?1:1000 | [0, inf] | 
                
                     
                
             | 
            The radius field specifies the radius of the sphere. | |
| solid | SFBool | true | X3DGeometryNode | 
                
                     
                
             | 
            Specifies whether backface-culling is used. If solid is TRUE only front-faces are drawn. | |
| subdivision | SFVec2f | 24,24 | 
                
                     
                
             | 
            Specifies the number of faces that are generated to approximate the surface of the sphere. | ||
| useGeoCache | SFBool | true | X3DGeometryNode | 
                
                     
                
             | 
            Most geo primitives use geo cache and others might later on, but one should be able to disable cache per geometry node. Defaults to global useGeoCache setting parameter. | 
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