Class: TextureCoordinate3D

X3D: 3.3
Component: Texturing3D
Status:
fully implemented

.nodeTypes. TextureCoordinate3D

The TextureCoordinate3D node is a geometry property node that specifies a set of 3D texture coordinates used by vertex-based geometry nodes (e.g., IndexedFaceSet and ElevationGrid) to map 3D textures to vertices.

HTML Encoding and Default Values

<TextureCoordinate3D metadata='X3DMetadataObject' point='[]' ></TextureCoordinate3D>

Inheritance


Constructor

TextureCoordinate3D(ctx)

Constructor for TextureCoordinate3D

Parameters:
Name Type Argument Default Description
ctx Object <optional>
null context object, containing initial settings like namespace

Fields

These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via DOM functions (i.e., using setAttribute("myFieldName", "myFieldValue") and getAttribute("myFieldName")).
Name Type Default Value Range Inheritance Standard Description
metadata SFNode X3DMetadataObject X3DNode Field to add metadata information
point MFVec3f [] Specifies the array of texture coordinates.