HTML Encoding and Default Values⤴
                <TextureTransform3D
                
                center='0,0,0'
                
                metadata='X3DMetadataObject'
                
                rotation='0,0,1,0'
                
                scale='1,1,1'
                
                scaleOrientation='0,0,1,0'
                
                translation='0,0,0'
                
                ></TextureTransform3D>
            
        Inheritance⤴
- X3DNode(18)
 - X3DAppearanceChildNode(9)
 - X3DTextureTransformNode(3)
 - TextureTransform3D
 
Constructor⤴
- 
    
TextureTransform3D(ctx)⤴
 - 
        
        Constructor for TextureTransform3D
Parameters:
Name Type Argument Default Description ctxObject <optional> 
null context object, containing initial settings like namespace The TextureTransform3D node specifies a 3D transformation that is applied to texture coordinates. This node affects the way texture coordinates are applied to the geometric surface. The transformation consists of (in order): a translation; a rotation about the centre point; and a non-uniform scale about the centre point.  
Fields⤴
            These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via
            DOM functions (i.e., using
            
        
setAttribute("myFieldName", "myFieldValue") and
            getAttribute("myFieldName")).
        | Name | Type | Default Value | Range | Inheritance | Standard | Description | 
|---|---|---|---|---|---|---|
| center | SFVec3f | 0,0,0 | 
                
                     
                
             | 
            The center field specifies a translation offset in texture coordinate space about which the rotation and scale fields are applied. | ||
| metadata | SFNode | X3DMetadataObject | X3DNode | 
                
                     
                
             | 
            Field to add metadata information | |
| rotation | SFRotation | 0,0,1,0 | 
                
                     
                
             | 
            The rotation field specifies a rotation in angle base units of the texture coordinates about the center point after the scale has been applied. A positive rotation value makes the texture coordinates rotate counterclockwise about the centre, thereby rotating the appearance of the texture itself clockwise. | ||
| scale | SFVec3f | 1,1,1 | 
                
                     
                
             | 
            The scale field specifies a scaling factor in S and T of the texture coordinates about the center point. | ||
| scaleOrientation | SFRotation | 0,0,1,0 | 
                
                     
                
             | 
            |||
| translation | SFVec3f | 0,0,0 | 
                
                     
                
             | 
            The translation field specifies a translation of the texture coordinates. | 
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