HTML Encoding and Default Values⤴
                <TextureTransformMatrix3D
                
                matrix='1,0,0,0'
                
                metadata='X3DMetadataObject'
                
                ></TextureTransformMatrix3D>
            
        Inheritance⤴
- X3DNode(18)
 - X3DAppearanceChildNode(9)
 - X3DTextureTransformNode(3)
 - TextureTransformMatrix3D
 
Constructor⤴
- 
    
TextureTransformMatrix3D(ctx)⤴
 - 
        
        Constructor for TextureTransformMatrix3D
Parameters:
Name Type Argument Default Description ctxObject <optional> 
null context object, containing initial settings like namespace  
Fields⤴
            These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via
            DOM functions (i.e., using
            
        
setAttribute("myFieldName", "myFieldValue") and
            getAttribute("myFieldName")).
        | Name | Type | Default Value | Range | Inheritance | Standard | Description | 
|---|---|---|---|---|---|---|
| matrix | SFMatrix4f | 1,0,0,0 | 
                
                     
                
             | 
            The matrix field specifies a generalized, unfiltered 4Ă—4 transformation matrix that can be used to modify the texture. Any set of values is permitted. | ||
| metadata | SFNode | X3DMetadataObject | X3DNode | 
                
                     
                
             | 
            Field to add metadata information | 
 documentation