08.06.2011 Showcase
Adam Park, University of Sheffield, has build this impressive showcase which recreate parts of Hull for the documentation of a site-specific theatre performance. Follow the links to ‘walk the city’
29.05.2011 Showcase
Well, this is something totally different. Most certainly one of the x3dom use cases which are everything else but a simple 3D model viewer. Michael Zöllner has build this beautiful shadow meadow simulator which can be used to place some real ikea lamps.
18.05.2011 Showcase
Another external showcase of X3DOM in action. This one provides a virtual tour through parts of the city of Dijon.
There’s also a blog (in French) describing the process and technology used.
13.05.2011 Broken Showcase
Fabiana Zollo pointed us to another interesting x3dom showcase: X3DMMS, an X3DOM tool for Matter and Molecular Science Simulations.
There are some issues with the current picking method but besides this it looks like a very interesting application.
18.04.2011 Showcase
Anestis Koutsoudis from the Cultural and Educational Technology Institute has just sent us a link to another show-case using digitized 3D content. This is now the third x3dom project from the cultural heritage field.
These models have even more polygons and better textures and look impressively good for web content.
15.04.2011 Uncategorized
We already have a quite active forum, but some users (and developers) really prefer email-lists and there it is:
x3dom-users@lists.sourceforge.net
Feel free to post any question, comment or links to your own cool x3dom-application on the list.
(Side node: This is still hosted on sourceforge even so we will move the code repository to github soon, but github does not provide email-lists.)
12.04.2011 Uncategorized
The X3D spec includes the SAI (Scene access interface ) API to manipulate the scene during runtime. X3DOM uses the DOM for this purpose. However, we need a small API to access runtime properties which are not reflected through the DOM-structure. Therefore we have started to create an runtime API for X3DOM. Such an API would allow the developer to access and modify various runtime dependent parameters of the 3D scene and the renderer. For example: resetting views, cycling cameras or changing navigation modes. We are pleased to annouce that a first revision of this API is now available in the latest development version of X3DOM.
You will find examples of API functionality in action here: http://x3dom.org/x3dom/example/x3dom_runtime.html
Developer API documentation can be found at: http://x3dom.org/x3dom/doc/api/ (we are still improving this, so give us some slack on that front).
Be aware that this API might change until the next stable release of X3DOM. If you are hotlinking the development version from this sever, please track the commit logs of the source repository for changes that might break your code.
In the meantime, we hope you enjoy experimenting with the new API functionality and we are very appreciative of any feedback you might have.
30.03.2011 Showcase
Sandy Ressler, National Institute of Standards and Technology, created another showcase using the AthroGloss model with X3DOM.
“Two Poses from CAESAR project, two bodies (same subject) in two poses that you can select, and can flip between the two, both with active selectable landmarks”
Find other examples and experiments on his website.
21.03.2011 Showcase
The open source Visual Molecular Dynamics (VMD) system provides now a native exporter in V1.9 for x3d and x3dom. John Stone just announced the new V1.9 which includes the X3D/X3DOM-specific code.
The release announcement page includes a link to a simple X3DOM example page John Stone (from VMD-team) made with a very small molecule
14.03.2011 Uncategorized
With the latest development release of X3DOM we are utilizing requestAnimationFrame (here, and here) with browser that provide this feature. The developer versions of Chrome and Firefox (Chromium and Minefiled) already do so. With requestAnimationFrame, the scene is only redrawn when it isvisible. Hence saving a considerable amount of CPU/GPU power when the browser window/tab is hidden.
10.03.2011 Uncategorized
There are some people who have issues with the latest Firefox and Chrome versions and x3dom. This could be a driver related problem.
01.03.2011 Showcase
Again improvements on one external show-case: Wolfram and Andreas worked on a new version of the solar system simulator. Now with cool camera-animation, wiki-pedia popup and slick UI.
Next step will be moons and more astroids data.
28.02.2011 Uncategorized
We have an official spot at the Fraunhofer booth (Hall 9, booth B36) and demo the latest x3dom.org and instantreality.org feature! This includes multi-touch-events, native ios-brower with “declarative vision pipeline” in HTML and X3DOM running in Internet-Explorer utilizing the IR-plugin.
Come by to see some interesting demos, talk to the developers and chat about the idea, design and implementation issues you have. Look for the large L-shaped multi-touch table!
16.02.2011 Showcase
The 3D-Coform project just published another x3dom show-case. This one is again a model viewer which provides a improved 2D UI and displays the meta-information of every scanned data-set.
Showcase
Another interesting external showcase: The Engineering Laboratory of the National Institute of Standards and Technology (NIST) used X3DOM to render a CIS/2 Model using X3DOM.
15.02.2011 Uncategorized
Good news for all people who prefer to work with a DCVS. We created a nightly updated mirror of our Subversion repository on GitHub.
https://github.com/x3dom/x3dom
We also would like to try the GitHub issue tracker, so feel free to report issues there.
https://github.com/x3dom/x3dom/issues
Of course, we are open for pull requests.
08.02.2011 Uncategorized
We started working on the implementation of Text nodes. Please have a look at the example demonstrating the current state of affairs. Testing, field reports, etc. are highly appreciated.
07.02.2011 Uncategorized
No scary beta-channels and command line settings needed anymore! Just install (or auto-upgrade) version 9 of the Google Chrome to get an webgl-enabled browser.
18.01.2011 Uncategorized
We now support some important parts of the Common Surface Shader. We finally added support for normal, specular and diffuse mapping. You can find a small example that shows normal and specular mapping in action here.
14.01.2011 Uncategorized
The online converter, from X3D and VRML to HTML and XHTML (with X3D), has been updated. The references to x3dom.js and x3dom.css use now the global release resource links and are both in the header of the document.
This update is also in the aopt offline tool which is part of the instantReality package.