HTML Encoding and Default Values⤴
<Switch
bboxCenter='0,0,0'
bboxColor='1, 1, 0'
bboxDisplay='false'
bboxMargin='0.01'
bboxSize='-1,-1,-1'
children='X3DChildNode'
metadata='X3DMetadataObject'
render='true'
visible='true'
whichChoice='-1'
></Switch>
Fields⤴
These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via
DOM functions (i.e., using
setAttribute("myFieldName", "myFieldValue")
and
getAttribute("myFieldName")
).
Name | Type | Default Value | Range | Inheritance | Standard | Description |
---|---|---|---|---|---|---|
bboxCenter | SFVec3f | 0,0,0 | [-inf, inf] | X3DBoundedObject | Center of the bounding box | |
bboxColor | SFColor | 1, 1, 0 | X3DBoundedObject | Color of the bounding box | ||
bboxDisplay | SFVec3f | false | X3DBoundedObject | Flag to enable display of the bounding box | ||
bboxMargin | SFFloat | 0.01 | [-inf, inf] | X3DBoundedObject | Size of additional margin around the bounding box scaled up by the diameter. | |
bboxSize | SFVec3f | -1,-1,-1 | [0, inf] or -1 | X3DBoundedObject | Size of the bounding box | |
children | MFNode | X3DChildNode | X3DGroupingNode | Grouping nodes have a field that contains a list of children nodes. Each grouping node defines a coordinate space for its children. This coordinate space is relative to the coordinate space of the node of which the group node is a child. Such a node is called a parent node. This means that transformations accumulate down the scene graph hierarchy. | ||
metadata | SFNode | X3DMetadataObject | Core/X3DNode | Field to add metadata information | ||
render | SFBool | true | X3DBoundedObject | Flag to enable/disable rendering | ||
visible | SFBool | true | X3DBoundedObject | Flag to enable/disable rendering, alias for render | ||
whichChoice | SFInt32 | -1 | The whichChoice field specifies the index of the child to traverse, with the first child having index 0. If whichChoice is less than zero or greater than the number of nodes in the children field, nothing is chosen. |