HTML Encoding and Default Values⤴
                <SurfaceShaderTexture
                
                channelMask='"DEFAULT"'
                
                crossOrigin='""'
                
                isSRGB='false'
                
                metadata='X3DMetadataObject'
                
                origChannelCount='0'
                
                repeatS='true'
                
                repeatT='true'
                
                scale='true'
                
                texture='x3dom.nodeTypes.X3DTextureNode'
                
                textureCoordinatesId='0'
                
                textureProperties='x3dom.nodeTypes.TextureProperties'
                
                textureTransform='x3dom.nodeTypes.X3DTextureTransformNode'
                
                url='[]'
                
                ></SurfaceShaderTexture>
            
        Inheritance⤴
- Core/X3DNode(18)
 - Shape/X3DAppearanceChildNode(9)
 - Texturing/X3DTextureNode(7)
 - SurfaceShaderTexture
 
Fields⤴
            These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via
            DOM functions (i.e., using
            
        
setAttribute("myFieldName", "myFieldValue") and
            getAttribute("myFieldName")).
        | Name | Type | Default Value | Range | Inheritance | Standard | Description | 
|---|---|---|---|---|---|---|
| channelMask | SFString | "DEFAULT" | [rgb,abgr,a,..] | 
                
                     
                
             | 
            Texture channels to use for this texture in the form of a glsl swizzle (e.g. "rgb", "abgr", "a"). "DEFAULT" will use the default channels for the slot ("rgb" for colors and normals, "a" for alpha, shininess, ...). | |
| crossOrigin | SFString | "" | Texturing/X3DTextureNode | 
                
                     
                
             | 
            Cross Origin Mode | |
| isSRGB | SFBool | false | 
                
                     
                
             | 
            Whether texture contains sRGB content and need to be linearized (NOT IMPLEMENTED!). | ||
| metadata | SFNode | X3DMetadataObject | Core/X3DNode | 
                
                     
                
             | 
            Field to add metadata information | |
| origChannelCount | SFInt32 | 0 | [0, inf] | Texturing/X3DTextureNode | 
                
                     
                
             | 
            Specifies the channel count of the texture. 0 means the system should figure out the count automatically. | 
| repeatS | SFBool | true | Texturing/X3DTextureNode | 
                
                     
                
             | 
            Specifies whether the texture is repeated in s direction. | |
| repeatT | SFBool | true | Texturing/X3DTextureNode | 
                
                     
                
             | 
            Specifies whether the texture is repeated in t direction. | |
| scale | SFBool | true | Texturing/X3DTextureNode | 
                
                     
                
             | 
            Specifies whether the texture is scaled to the next highest power of two. (Needed, when texture repeat is enabled and texture size is non power of two) | |
| texture | SFNode | Texturing/X3DTextureNode | 
                
                     
                
             | 
            The texture to use. | ||
| textureCoordinatesId | SFInt32 | 0 | 
                
                     
                
             | 
            Texture coordinate channel to use for this texture. | ||
| textureProperties | SFNode | Texturing/TextureProperties | Texturing/X3DTextureNode | 
                
                     
                
             | 
            Sets a TextureProperty node. | |
| textureTransform | SFNode | Texturing/X3DTextureTransformNode | 
                
                     
                
             | 
            An optional texture transform. | ||
| url | MFString | [] | Texturing/X3DTextureNode | 
                
                     
                
             | 
            Sets the url to a resource. | 
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