HTML Encoding and Default Values⤴
                <Pyramid
                
                ccw='true'
                
                height='1'
                
                lit='true'
                
                metadata='X3DMetadataObject'
                
                solid='true'
                
                useGeoCache='true'
                
                xbottom='1'
                
                xoff='0.25'
                
                xtop='0.5'
                
                ybottom='1'
                
                yoff='0.25'
                
                ytop='0.5'
                
                ></Pyramid>
            
        Inheritance⤴
- Core/X3DNode(18)
 - Rendering/X3DGeometryNode(12)
 - Geometry3D/X3DSpatialGeometryNode(14)
 - Pyramid
 
Fields⤴
            These are the X3D / X3DOM fields of this node. Values should usually be received / set as strings via
            DOM functions (i.e., using
            
        
setAttribute("myFieldName", "myFieldValue") and
            getAttribute("myFieldName")).
        | Name | Type | Default Value | Range | Inheritance | Standard | Description | 
|---|---|---|---|---|---|---|
| ccw | SFBool | true | Rendering/X3DGeometryNode | 
                
                     
                
             | 
            The ccw field defines the ordering of the vertex coordinates of the geometry with respect to user-given or automatically generated normal vectors used in the lighting model equations. | |
| height | SFFloat | 1 | [0, inf] | 
                
                     
                
             | 
            Defines the Distance between the bottom and the top faces. | |
| lit | SFBool | true | Rendering/X3DGeometryNode | 
                
                     
                
             | 
            Specifies whether this geometry should be rendered with or without lighting. | |
| metadata | SFNode | X3DMetadataObject | Core/X3DNode | 
                
                     
                
             | 
            Field to add metadata information | |
| solid | SFBool | true | Rendering/X3DGeometryNode | 
                
                     
                
             | 
            Specifies whether backface-culling is used. If solid is TRUE only front-faces are drawn. | |
| useGeoCache | SFBool | true | Rendering/X3DGeometryNode | 
                
                     
                
             | 
            Most geo primitives use geo cache and others might later on, but one should be able to disable cache per geometry node. Defaults to global useGeoCache setting parameter. | |
| xbottom | SFFloat | 1 | [0, inf] | 
                
                     
                
             | 
            Defines the bottom length in x direction. | |
| xoff | SFFloat | 0.25 | 
                
                     
                
             | 
            Defines the displacement along the x axis. | ||
| xtop | SFFloat | 0.5 | [0, inf] | 
                
                     
                
             | 
            Defines the top length in x direction. | |
| ybottom | SFFloat | 1 | [0, inf] | 
                
                     
                
             | 
            Defines the bottom length in y direction. | |
| yoff | SFFloat | 0.25 | 
                
                     
                
             | 
            Defines the displacement along the y axis. | ||
| ytop | SFFloat | 0.5 | [0, inf] | 
                
                     
                
             | 
            Defines the top length in y direction. | 
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